The works of Miguel Berrocol deserve a much larger audience, but we feel that the particular nature of his work demands engagement by an audience that hasn’t been particularly activated as of yet. Berrocol’s work straddles the world of art, engineering, mathematics, and science. His work is typically represented in an art context more than others.
Our proposed program targets an audience that is particularly interested in engineering, mathematics, puzzle making, and other such pursuits. By creating a new unit of the organization that actively reaches out to new audiences, we hope to bring them into the world of Miguel Berrocol and continue to engage them, not just as passive observers but active participants. We feel that if Berrocol were creating his works today, he would be actively involved in this newly created community.
Our program encompasses the possibilities of many kinds of outreach, but we are particularly focused on Maker Faires as a venue for educating this target and keeping them involved over time. Through recent developments in 3D printing technology, we allowed the general public to reproduce Berrocol’s artwork in many ways. This helps fulfill Berrocol’s original desire to have his work reproduced by the thousands and millions.
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